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Assets

Assets are those elements that help you build the audio-visual aspect of your game. Character designs, power-ups, backgrounds, user interface components, and animations are all examples of assets that contribute to the overall aesthetic and functionality of your game.

To manage your game assets, Yarsa Play provides Assets module where you can upload, organize and filter all your important 3D renders, 2D sprites, audio files, scripts, and other resources essential for developing your game.

Supported File Formats

These are the supported file types and formats:

  • Unity Addressable — Generated files by Unity, blobs, and JSON

  • Image — .jpg, .jpeg, .png, .gif, and .webp

  • Audio — .ogg, .wav, .webm, and.mp3

This asset module further supports inventory, which is directly linked with other modules in Yarsa Play like Shop, Daily Login Rewards, Task and more.

Adding Assets in Yarsa Play

What You’ll Need

The asset module allows you to add all necessary files for your project, including images, audio files, and Unity addressables. To add assets necessary for your games with Yarsa Play, ensure you have:

  • An organization and game project created in Yarsa Play

  • Any files in the aforementioned formats ready to use

Click on the Add Asset button. Add Assets Click on the Asset Type to be added (i.e. images, audios, Unity addressables) Selecting file Type Only files in the selected format will be shown in the previews. Click the files you want to upload and click on the Submit button to proceed. You can also edit the file name by clicking on the edit icon next to the file name.

Add Asset Add Asset Once the files are added, you can search for them using the search bar or filter them by file type using the dropdown option in the top right corner. Filtering File Type Please refer to our scalar documentation for accessing Unity assets.